Name/plurk name: Badge (dragomorph) Character concept: An aasimar who actually used to be a celestial but was unwilling to keep quiet about the hypocrisies of the God they served, and was thus cast down into the mortal realm for their "rebellion." While they wandered the earth, they discovered the shrine of a forgotten, benevolent monster god who was betrayed and cast from power so the "evil" gods could rule and provide the "good" gods with monsters to frighten mortals into maintaining their faith. Realizing they have a common enemy, they forge an oath to work together to bring down the corrupt God. (This means either a cleric or a warlock.) The nature of your curse: Cast down and made mortal (and fallen, despite not explicitly being evil). Furthermore, they have been made ultra sensitive to the sun and must constantly wear clothing covering their entire body not to conceal their celestial nature, but to keep from burning. Magic item to start with: An earring that allows them to communicate with any intelligent monster who originates from the material plane. Availability: Probably anytime but Tuesday nights, bearing in mind I'm going to be travelling a lot next year Anything else you want to tell me: i am NOT playing the dumb muscle this time i need a clever character
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Character concept: An aasimar who actually used to be a celestial but was unwilling to keep quiet about the hypocrisies of the God they served, and was thus cast down into the mortal realm for their "rebellion." While they wandered the earth, they discovered the shrine of a forgotten, benevolent monster god who was betrayed and cast from power so the "evil" gods could rule and provide the "good" gods with monsters to frighten mortals into maintaining their faith. Realizing they have a common enemy, they forge an oath to work together to bring down the corrupt God. (This means either a cleric or a warlock.)
The nature of your curse: Cast down and made mortal (and fallen, despite not explicitly being evil). Furthermore, they have been made ultra sensitive to the sun and must constantly wear clothing covering their entire body not to conceal their celestial nature, but to keep from burning.
Magic item to start with: An earring that allows them to communicate with any intelligent monster who originates from the material plane.
Availability: Probably anytime but Tuesday nights, bearing in mind I'm going to be travelling a lot next year
Anything else you want to tell me: i am NOT playing the dumb muscle this time i need a clever character